| Horizon | The next 90 minutes on a timeline. Each bar is a respawn window; the red line on the left is now. |
| Imminent | Bosses you can act on right now: window open, window passed, or opening within 15 minutes. |
| MVP list | Everything else, ordered by urgency. Bosses shown in Imminent are not repeated here. |
| Recent kills | The last five reports, with the time and who logged them. |
On Ragnarok Zero, a respawn is counted from the server broadcast, not from the moment the boss dies. The two are a few seconds apart, and the whole window shifts by that much.
So report when the broadcast message appears on your screen. If you report as the boss falls, every timer you set will be slightly early — and the guild will conclude the tracker is wrong.
Reported at the wrong moment? Open the pencil and correct the time. It is worth the ten seconds it takes.
Double-click a boss to report it as killed right now. A confirmation shows the boss, its map, the PvE/PvP zone and the time — read it before confirming. Your report starts the countdown for every member of the guild, so a mistake sends everyone to the wrong place.
If a timer already exists, the confirmation tells you how long ago it was set and by whom. That is usually enough to tell a genuine re-kill from a misclick.
Click the pencil to open the edit window. There you can:
Positions build up over time and reveal the spots a boss actually favours. Editing a kill never changes who reported it — the original author is kept.
On an Imminent card, I'm up for it tells the guild you are heading there now. Several people can claim the same boss: it is a signal, not a reservation.
What matters just as much is the opposite. A boss marked Unassigned while its window is open means nobody is covering it — that is where you should go.
A claim expires on its own after 12 minutes, and disappears as soon as the kill is reported. Nobody has to remember to withdraw it.
| not killed yet | Nobody has reported this boss. It may well be alive right now. |
| Counting down | Killed recently. The number is the time left before the window opens. |
| Window open | The boss can appear at any moment. The counter shows how long the window has been open. |
| Window passed | The maximum has gone by with no new report — most likely killed by someone else. Worth checking the spot. |
A respawn is always a window, never an exact time. That is why you see a range rather than a single moment.
The normal warp and the PvP warp lead to two different maps. Their bosses respawn independently, so each has its own timer. PvP boss names glow red and their row carries a red band down the left edge. The Zone filter shows one at a time.
Reporting a PvP kill on the PvE entry throws off both timers at once — check before confirming.
A guild can connect a Discord channel from the menu. Once set up, the tracker posts on its own, without anyone needing the site open — that is the whole point.
| Window opens | Automatic, and only for the bosses ticked in the watch list. |
| Every kill | Optional. Posts the boss, the kill time, and the earliest and latest respawn. |
| Ping | On demand, from an Imminent card. Once per boss every 10 minutes. |
Times are posted so that each reader sees them in their own timezone — a member in France and one in the UK read the same message differently, and both read it right. Nothing to configure.
Messages delete themselves once the respawn window has closed, or as soon as the boss is reported killed again. The channel keeps only what is still true.
With Raid-Helper set up, each kill announcement carries a Create raid button. One click, one confirmation, and the event is posted — once per kill.
Pick a mention (@here or a role), otherwise the message is posted but nobody is notified.
The code is the key. Anyone holding it can see and change your timers, so treat it like a password rather than a name.
| Copy code | The code on its own — to dictate out loud or paste in a message. |
| Invite link | A link that opens the tracker with the code already filled in. The person only types their pseudo. |
| New code | Guild owner only. Generates a fresh code; the old one and every link built on it stop working at once. |
Rotating the code closes the door to newcomers, it does not remove anyone. Members already in the guild keep their access. If you want a clean slate, the second prompt offers to remove every member as well — each then has to rejoin with the new code.
Timers, history and Discord settings are never touched by a rotation. They belong to the guild, not to its members.
Timers, history and statistics belong to the guild, not to your browser. Anything you report reaches the other members in under a second, with no refresh.
The same applies to deletions: Clear this timer removes it for everyone, which is why it asks for confirmation. The kill stays in the history.
The horizon, recent kills and statistics are hidden on small screens. Only Imminent and the list remain — what you need when you are already running.
The version number sits in the bottom-left corner of the page. Quote it when you report an issue — it shows straight away whether your browser is running the latest build or a cached one.